Experience

Audio Lead - sound direction and pipeline management through all stages of production.

Sound Design - innovative SFX for all areas of design: hard effects, combat, ambiences, user interface, foley.

Implementation - very experienced with Wwise and FMOD middleware, Unity, and learning proprietary tools.

Music Composition - scoring every genre of music, specializing in ambient scores.

Mastering - SFX and music editing, mastering and mixing with state-of-the-art mastering tools.

Dialogue Editing - seamless, clean dialogue with advanced plugin processing and mastering.

Additional 

Voice Directing - casting and directing a wide range of characters and voices for games, film, and marketing.

Recording - crisp and clean audio recording techniques for voiceovers, ADR, foley and sound effects.

Licensing Music - selecting and sourcing tracks for licensing or customization.

Education - worked as an Adjunct Professor teaching post-production audio and interactive media.

Specialities              

VR/AR/MR, Games, User Interface, Interactivity, Documentary, Narrative, Commercials, Immersive Sound Design, Ambiences, Mixing.

Using sound to accentuate the mood, meaning and message of a character, product or scene in a subtle or earth shattering way!